AutoCAD Typing Tip.
Did you know that in many places you can type the first letter of what you are after and it will scroll to items beginning with that letter. The best place to try this is in the layer drop-down. Hit the drop down arrow to display the list and for e.g. if I want to go to the wall layer which is way down the list I type 'w' and it scrolls to the first w in the list. Now you may have 'A-' at the beginning, I now have '1' but you will still have several different groupings (if not why the prefix?) that you can type. If I want to go to the roof of level 1, typing '1' gets me close. Typing 'S' gets me close to my 'Site' levels.
Try it in the colour, linetype and plotstyle dropdowns. Generally any dropdown will respond. In the layer manager itself. Try it in your plotter dialogue box when you change printers. (remember your printers 1st letter for quick setting). There are lots of places where this will just give you that little bit of speed and if you are impatient like me it will be appreciated.
Moving Objects
Did you know that you don't need to type the move (or m) command to move something. If the distance is arbitary like text or a tree then you only need to select the item to highlight it, place your curser on it (not the grip) and press and hold your left mouse button anywhere on the object and you can move it. You can select multiple items and move them all as long as your mouse hold starts over one of the objects.
To promote the use of Autodesk AutoCAD for Architecture (Architectural Desktop) in Australia and abroad with localised tips and ideas for local building methods with an emphasis on residential and small commercial work.
Sunday, March 29, 2009
Tuesday, March 10, 2009
aecRoof Object - Part 5 - Wow look what I found out!
Ok here is the secret that no one has shared if they found it. At least not on online. But to me it exponentially explodes the usefullness of this clever tool. Especilly if you are into residential work - read on.
Some years ago I tried to slice a roof object to see what it would do. It went crazy! and I abandoned the crumpled mess to it's doom. But this clever little tool was just doing it's job. It was obeying the rules set for it.
Try this - Draw a line thru a roof object, TRIM one side and then edit the cut edge. (To do this, For 1 or more edges select the roof object and right click. Select 'edit edges/faces'. For all the edges at once, click on the roof and then on the properties pallete click on the edges/faces).
The Height is reset down to 0 and the slope is set to 90 (of course). That's gonna mess up the equations!
Reset those edges as per the rest of your roof, give it a height and set the pitch back to the main roof and voila. It's sanity has returned.
But all you did was shorten it. Not much gain there. Now the real trick.
Draw your line across a corner. ah........ TRIM the roof object. Now you have an extra edge and an extra vertex to play with. Wow. All of a sudden the roof object is editible. The perceptive among you will realise the potential this gives this object. No more recreating that complex roof arrangement or exploding to slabs just because you can't bare to do all that again.
Now maybe I will post some detailed how to's here but for now I have posted a .dwg file in '07 format here at AutoDesk NG or here at Augi ACA Tips & Tricks so you can download and have a look at the versitility this object has. In the file I show you tricks on trimming and how you can save a complex roof creation that requires editing, how to overhang the roof object, some very weird roof shapes and solutions to some of the common situations we all come across and generally try to reveal the hidden secrets of this clever tool so you can predict it's behaviour.
Why didn't anyone share this? I guess the ruling paradigm is to convert to slabs so most have not really explored the roof object's potential. I should point out that the roof object will not give you areas or quantities without some clever programming. The way our industry here is set up we don't need it.
Now my call, in the spirit of opensource, is for you to post your complex roof solutions (just the roof object itself) append to my post and the community can benefit.
I also want to tell you about http://www.archidigm.com/ and also look at the advanced roof tool from http://www.visionrez.com/ so come back.
I have 'just a little' obsessive personality and I drive around looking at buildings to judge how I can built it using ACA objects. Lately it's been roof's and here in Perth Australia, there are only a small percentage of roof shapes that cannot be done with the roof object. Ok in the US, you do build complex roofs and the visionrez tool has been built with you in mind. But for the rest of us the old roof tool may just have some more milage to offer.
If you trim a Roof Object that has it's elevation other than 0 (say for the 2nd Floor), you will find once trimmed that it's elevation is set back to 0 . Simply Select the roof and set the elevation back to it's intended height in the properties pallete ( I use the relevant Floor hieght).
So remember : Cutting corners is now the recommended method of editing your roof object. (You heard it here first :-)
Best to ya (Click here to view all the roof tips).
ps. I am now going to have to rewrite sections of my roof posts now! You can edit!
Some years ago I tried to slice a roof object to see what it would do. It went crazy! and I abandoned the crumpled mess to it's doom. But this clever little tool was just doing it's job. It was obeying the rules set for it.
Try this - Draw a line thru a roof object, TRIM one side and then edit the cut edge. (To do this, For 1 or more edges select the roof object and right click. Select 'edit edges/faces'. For all the edges at once, click on the roof and then on the properties pallete click on the edges/faces).
The Height is reset down to 0 and the slope is set to 90 (of course). That's gonna mess up the equations!
Reset those edges as per the rest of your roof, give it a height and set the pitch back to the main roof and voila. It's sanity has returned.
But all you did was shorten it. Not much gain there. Now the real trick.
Draw your line across a corner. ah........ TRIM the roof object. Now you have an extra edge and an extra vertex to play with. Wow. All of a sudden the roof object is editible. The perceptive among you will realise the potential this gives this object. No more recreating that complex roof arrangement or exploding to slabs just because you can't bare to do all that again.
Why didn't anyone share this? I guess the ruling paradigm is to convert to slabs so most have not really explored the roof object's potential. I should point out that the roof object will not give you areas or quantities without some clever programming. The way our industry here is set up we don't need it.
Now my call, in the spirit of opensource, is for you to post your complex roof solutions (just the roof object itself) append to my post and the community can benefit.
I also want to tell you about http://www.archidigm.com/ and also look at the advanced roof tool from http://www.visionrez.com/ so come back.
I have 'just a little' obsessive personality and I drive around looking at buildings to judge how I can built it using ACA objects. Lately it's been roof's and here in Perth Australia, there are only a small percentage of roof shapes that cannot be done with the roof object. Ok in the US, you do build complex roofs and the visionrez tool has been built with you in mind. But for the rest of us the old roof tool may just have some more milage to offer.
If you trim a Roof Object that has it's elevation other than 0 (say for the 2nd Floor), you will find once trimmed that it's elevation is set back to 0 . Simply Select the roof and set the elevation back to it's intended height in the properties pallete ( I use the relevant Floor hieght).
So remember : Cutting corners is now the recommended method of editing your roof object. (You heard it here first :-)
Best to ya (Click here to view all the roof tips).
ps. I am now going to have to rewrite sections of my roof posts now! You can edit!
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